Moon/SaaS sections/Rewards catalog template for SaaS apps

Rewards catalog template for SaaS apps

Interactive rewards catalog template for SaaS apps. A points redemption page with a balance card showing the current point total and action buttons, filter chips for browsing by reward category and price range, and a grid of reward cards each with a gradient image area, name, description, point cost, and a Redeem button. Cards for rewards the user cannot yet afford dim and disable the Redeem button. Paste it into Claude Code, Replit, Lovable, ChatGPT Codex, Bolt, or Cursor.

SaaSGamification2,641 copies

About this vibe coding template

Interactive rewards catalog template for SaaS apps and gamified developer tools. A points redemption page where users spend the points they earned through product activity on real rewards. The page opens with a balance card spanning the full width: the current point balance in large type with a points unit label, a sub line explaining the fastest ways to earn more, and two action buttons for viewing the earning rules and sending points to a teammate. Filter chips below the balance card let users browse the catalog by category: all rewards, merchandise, platform credit, perks, and a price range filter for rewards under a point threshold. The active chip fills to show the current filter. The reward grid shows six cards in a three column layout. Each card has a gradient image area with a category icon, a body section with the reward name, a short description of what is included, the cost in points in a monospace figure, and a Redeem button. Cards for rewards the user cannot yet afford dim with the Redeem button disabled, so they can see the full catalog and understand what to work toward without being blocked. A redemption history link in the page header lets users view past redemptions. This rewards catalog completes the gamification system alongside the leaderboard, achievement badges, streak calendar, and XP level progress templates: points flow from all activity that earns on the leaderboard, badges, and XP, and then get redeemed here. Paste it into Claude Code, Replit, Lovable, ChatGPT Codex, Bolt, or Cursor and replace the filter chips, reward card names, descriptions, and point costs with your own rewards catalog.

Build an entire rewards and progress system with this template

Points, streaks, and badges appear all over a product, so one screen sets the treatment for every place they show up. Copy the template, paste it into Claude Code, Replit, Lovable, ChatGPT Codex, Bolt, or Cursor, and send this alongside it.

Paste into Claude Code, Replit, Lovable, Bolt, or Cursor

Use the HTML I am pasting below as the design system for my entire rewards and progress system. Match its type scale, spacing, colors, border radius, and component styling on every screen you build from here. Reuse its buttons, cards, and layout rhythm, and keep anything new in the same visual language. When I ask for a screen you have not seen yet, infer the design from these patterns and keep it consistent with what is already there. Start with the main progress screen, then wait for me to name the next one.

Common questions about this template

What does this rewards catalog template include?

A full width balance card with the point total, earn more tips, and action buttons, filter chips for browsing by category and price range, a six card reward grid with gradient image areas, names, descriptions, point costs, and Redeem buttons, dimmed locked states for rewards the user cannot yet afford, and a redemption history link.

How does the balance card work?

The balance card shows the current point balance in large type with a points label, a sub line explaining the fastest earning paths, and two buttons: one for viewing the earning rules and one for sending points to a teammate. Replace the balance and the earn more tip with the current user's real balance and your product's earning mechanics.

How do locked reward states work?

Reward cards for items that cost more points than the user has are rendered with reduced opacity and a disabled Redeem button. This lets the user see the full catalog and understand what to work toward, motivating them to continue earning. The disabled state is a comparison of the user's balance against each reward's point cost.

How do the filter chips work?

Each chip shows a category or price range label. The active chip fills with a solid background. Clicking a chip filters the grid to show only matching rewards. Replace the chip labels and filter logic with your own reward taxonomy.

Which tools work with this rewards catalog template?

Claude Code, Replit, Lovable, ChatGPT Codex, Bolt, and Cursor. Paste it in and replace the filter chips, reward card names, descriptions, and point costs with your own rewards catalog.

How do I build an entire rewards and progress system with this template?

Yes. Copy this template, paste it into Claude Code, Replit, Lovable, ChatGPT Codex, Bolt, or Cursor, and tell the tool to treat it as the design system for your whole rewards and progress system. It reads the type scale, spacing, colors, and component styling, then applies them to every screen it builds after that.

Use this AI coding template for

  • ·Rewards catalog template for SaaS gamification and points redemption
  • ·Points redemption page template with balance card and reward grid for a gamified SaaS app
  • ·Reward grid template with locked states and filter chips for a SaaS engagement system
  • ·Vibe coding rewards catalog template

Works with every vibe coding tool